# Sprite
A **Sprite** is a character's personal digital assistant. They are capable of processing and organizing information for individuals with a [[Brainwave]], as well as providing basic conversation. In this game of *Interface Zero*, we will imagine them as chibi anime spirits that float alongside your character, and are visible to other users of TAPs.
<img src="https://i.imgur.com/Ut6awsN.png">
### Mechanics
In gameplay terms, Sprites are treated as Allied Extras^[SWADE pp. 112] and controlled by players. They may even have personalities.
Sprites become useful when warding off [[IZ3 Hacking|Hacking]] attempts. They are the second line of defense, and may also Support your Hacking rolls.
#### Statting Out
Sprites have a rating equivalent to Rank, and this rating determines base Attribute die type. At Heroic, they become true AI, and their base Spirit die transforms into a d6.
Sprites also gain a number of skills equal to half their linked attribute.
On Legendary rank, the Sprite gets a Wild Die.
#### Sprite Actions
> [!aside|right ]
> **<center>A Ghost in the Shell?</center>**
> Interaction with a sprite is possible in the sense that because we give the more powerful sprites Intimidation and Persuasion, characters can try to persuade or even bully a sprite into giving them access. This introduces an alternate method for hacking.
>
> The idea of negotiating with an AI to gain access into a highly secure computer system (or even the TAP of an NPC) is compelling and allows characters to explore concepts dealing with what it truly means to be human, and other, similar themes.
Sprites are able to take the following actions on behalf of the systems they run. If detecting intrusion into a system, they might do the following:
###### Sound an Alarm
The Sprite can spend an action to put the system on Alert. Doing so notifies anyone logged into the system of the attempted breach. If running on a network, physical security teams are also notified.
###### Bolster IDS Rating
The Sprite can spend an action and make a Hacking skill roll to temporarily improve the security of the system. Success raises the IDS by 1 Tier for a number of rounds equal to its rating (A Tier 1 IDS raises to a Tier 2 IDS for one round, a Tier 2 IDS raises to Tier 3 for two rounds, etc.). Tier 5 IDS do not raise their Tier. Instead, they gain a +1 to all skill checks for the length of the encounter.
###### Counter Hack
A sprite can spend an action and attempt to force the hacker out of the system.
###### Trace GISP
The sprite can attempt to trace the location of the hacker. This is a Dramatic Task.